About This Game “The Construct” is a classical top-down view adventure indie game. The gameplay mixes retro-like gameplay mechanics with modern features and a spectacular atmosphere and mysterious storyline. The game features an approximetly 2-3 hours long main story line with a constant variety in level design and cinematic elements, several bonus maps to unlock, numerous steam achievements, trading cards, emoticons, badges and profile backgrounds to collect, and after completing the story for the first time, the real hardcore skillgamers can choose to complete it for a second time on hard mode, that offers numerous changes in level design and a highly increased difficulity. With all of the above claculated it takes around 5-6 hours to 100% complete the game. The game can be played using both a controller or mouse and keyboard. It features full controller support, but first you must enable your controller at the options tab in the main menu of the game. 7aa9394dea Title: The ConstructGenre: Action, Adventure, IndieDeveloper:Cannibal Panda StudiosPublisher:Cannibal Panda StudiosRelease Date: 12 Sep, 2016 The Construct Free Download [License] Levels feels unfinished but still it's pretty fun.. Levels feels unfinished but still it's pretty fun.. really bad and boring game. Its a good game but it could be longer.Also there are some glitches but nothing game breaking.. these people managed to \u2665\u2665\u2665\u2665 up asteroids controls. the most basic control scheme in the world, which even i know how to make, and they \u2665\u2665\u2665\u2665ed it up. if you brush along a wall you will turn to face it and then become stuck, like a dart trapped in an enormous dartboard if the dartboard was a space station and the dart was an indicator of how badly made this game was, or something like that, this analogy kind of got away from me but whatever it controls horribly and has awful weird inertia which makes navigating the instant death mazes they mistook for good level design tedious rather than difficult. tedious is not a good word to associate with your game!. Found this game at sale,so I thought I'd give it a shot.First 15 minutes in this game I was wondering where and what am I doing.Then,I found out I have to get some keycard,and I got really goddamn happy that I managed to do that (Note:I really seem to suck at this game,even tho,I like it!)After that I gave up trying to figure out how to go to the room where I get a weapon.And here I am.Afterall its a great game,but Mr.Developer I want you to know that there are some minor things that can be fixed:1.Make the ship turn faster.2.Some of the animation when moving look a little laggy.3.Presuming you are either Hungarian or English,I got to say you have great grammar compared to some other foreign gamers!4.Overall,the menu should be a little better optimized!Final word:Its a great game,but still needs to get some patches.Hope It gives you a preview of what this game is going to be about buyer!Shurikenx out.. So one of my friends suggested me to create a steam account and buy this game, because he knows I'm a fan of this genre. I have managed to get to about 80% of the main storyline I guess, I'm at the level right after the second boss battle. So far I would rate this game 7\/10.I can recommend this game if:- You like these type of action-adventure-avoider classic games- You like retro like games- You like indie gamesThe graphics are quite fine to a small indie game, and the gameplay is also decent for those who like these type of games. The storyline is sometimes a bit tricky to figure out, but it get's much more clearer towards the end and once you get it you will love it, its really creative. The levels are challenging so this is no casual game at all, but I repeat if you like this genre it should be no problem, if not then do not buy.I have experienced no gameplay or enjoyment affecting bugs whatsoever, but there seems to be a minor bug regarding steam achievements, as sometimes you don't get them, sometimes you only get them when you exit to the main menu, and sometimes they are shown, sometimes not.. these people managed to \u2665\u2665\u2665\u2665 up asteroids controls. the most basic control scheme in the world, which even i know how to make, and they \u2665\u2665\u2665\u2665ed it up. if you brush along a wall you will turn to face it and then become stuck, like a dart trapped in an enormous dartboard if the dartboard was a space station and the dart was an indicator of how badly made this game was, or something like that, this analogy kind of got away from me but whatever it controls horribly and has awful weird inertia which makes navigating the instant death mazes they mistook for good level design tedious rather than difficult. tedious is not a good word to associate with your game!
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